
Course Description
In this course, students will explore the variety of technologies and art forms that go into game design and development. Video games are the biggest entertainment industry in the world. They are also multimedia experiences that incorporate storytelling, music, art, and technology. This course examines the impact that games have on our society and exposes students to a wide variety of video games and genres, while teaching students to create their own video games and think critically about the games that they play. Students will learn to use a basic game engine to bring their video game ideas to life.
Some previous experience in computer science is helpful but not required. This course requires weekly engagement but is primarily asynchronous which allows students to work around their school schedule. There is a synchronous meeting that will take place one evening per week that is optional for students to attend. Meeting times to be determined at the beginning of the term.
MEET YOUR TEACHER
Mr. Tittl
Mr. Tittl has been teaching Computer Science and Theology for AVLI for many years. He is also a theology and history teacher at St. John's Jesuit High School in Toledo, Ohio where he teaches AP US History, AP Government and AP European History. Mr. Tittl especially enjoys programming web applications and video games. He has had two games on the iOS app store and really enjoys analyzing game strategy.